- Self-centring pedals with adjustable damping / Foot rests adjust to fit all sizes and include non-slip materials
- Precise rudder and braking control / Tension adjustment – choose resistance to suit the way you fly
- High quality, part metal construction for long life
- Saitek¿s powerful Saitek Smart Technology (SST) programming software allows gamers to configure their controls to suit their preferred gaming style, and to save the configurations aspersonal profiles
- Connectivity: USB 2.0 Works with: Windows XP, XP64 and Vista (all versions) Windows 7
Product Description
Complete your virtual pilot’s controller setup and take flight simulation reality to the next level with the Pro Flight Rudder Pedals. Control the rudder and toe brakes of your aircraft with your feet – just like real pilots. Adjustable, smooth action gives you optimum control and realism, and brings you even closer to the experience of flying a real aircraft…. More >>
Price: $96.47, Follow the link below to check latest price, promotion, discount, deal and purchase the product.
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Good:
Well Made
Good Adjustment
Looks nice
Great for training or “As Real as it Gets”
Bad:
You can have foot rests or wall spacers; not both. You are given two blocks;slip them on the front to keep them away from the wall so you have full range of motion, or put them on the back so you can rest your feet as you fly straight and level. Honestly these would cost about $.07 to make. Can’t we have both?
They are VERY, VERY, VERY HARD TO LEARN TO USE RIGHT! Moving your feet in sync and coordinating a turn is a lot more difficult than you think. I bought these here about four months ago with the Pro Flight Yoke System (Love That). I kept fooling with them off and on and never got it down. I sold them and am going to buy a Saitek Pro HOTAS.
Conclusion: If you are training to be a pilot, or just want to keep it real, by all means these are great. If you just want to have fun just use Auto-Rudder or get a HOTAS.
I bought these off a gamer who bought them then didn’t want them. I’ve flown FS for ten years and finally got around to pedals. Learning to steer with your feet is very difficult at first and hard to get set in your head. Also the pedals seem to be overly twitchy in the game but I haven’t experimented with the sensitivities much yet. Frankly, a twist axis rudder control on a stick is infinitely easier than fooling with these things but the pedals are more realistic. So far they are totally unsuable with the Piper but seem to operate okay on the other aircraft. It’s up to you…The realism will cost you some aggravation in configuration and the learning curve.
I have tried to use this with my MS Combat sim 3 but I have not been able to get the programming of the toe breaks to work. The toe breaks seems to use the same signal as one aileron and one direction of the horizontal stabilizer. If I hit one of the toe breaks during flight I crash. It is very simple hardware and seems well built. Plug it right into a USB port and load the software and your ready to go. I have no idea why the program doesn’t work with the combat flight sim 3. For me it was an expensive investment with little return, as I can not use it without causing the plane to go out of control. Had I known this before I would not have purchased this product. I am sure this would be great if the program works with your Flight Sim software!
Bad product. It has a unsurpasable installation conflict when you try to configurate toe brakes. I lost my money.
I like these pedals and I like the company that makes them. It is nice to see them chugging away at PC peripherals when other companies gave up. The pedals are rugged and I have had little problem with them functioning and no issues with them breaking and I have owned them for 2 years or more.
What keeps me from giving this a higher rating comes down to three major issues.
1. Sensitivity and customizing the controls – I was unable to increase the sensitivity of the device so that my response time increases in game. You have some control over this but when you play a game like ‘Battlefield 2′ you can see that a on stick rudder control responds lightning fast and these things cause your plane or helo to respond like there is too much grease in the machine! This is a big deal in my book.
2. Unsupported – it has been 2 plus years since these have been out and I can find little in the way of games that support these controls. They are setup for driving games and/or flight but I cannot get them to work in the games that I play. I have trouble setting them up in Battlefield 2 because they tell the game they are the same axis as one of the X52 flight system devices (which I will rate separately). I do not know what causes this but it is quite frustrating. Saitek needs to be doing more with game companies to get them to support their devices and that probably means doing some extra work on their part to make it easy for the developers to port to their devices.
3. Software support – I would like to see better tools to customize the pedals separate from the X52 software setup. This has been one of Saiteks (and many other joystick manufacturers) weakest arenas. They make great hardware but their software SUCKS!!! Horrible to use, makes no sense half the time, why isn’t point and click assignments a common tool in 2008? I remember have the Thrustmaster setup years ago and having to manually type all of the control settings and thinking – why doesn’t someone put a picture of the device in here so you can click and assign. When I saw Saitek flight systems I thought they had done this but I was wrong.
Overall – these are great rudder pedals and sturdy as can be, which is necessary for a device that sits under your desk getting kicked constantly. It is also pretty good at resisting the encroaching dog hair and dust in the moving parts. I have listed the areas above where it falls short but I cannot recommend anything better if you are looking for rudder pedals.
NOTE**: I have not tried these with Flight Simulator X so I do not know if they are supported in the common flight sims. I only know that games that are mixed use and not full flight do not work so well with them.